Back-line damage hero who does high ranged physical damage to multiple targets. Can also silence foes and buff allies' attack.
Role: Damage, Position: , Team:
Skill levels are considered equal to hero level
Shoots a volley of arrows at all foes. Each arrow deals 40 + 7L + 0.5A physical damage.
Shoots an arrow at the closest foe dealing 125 + 14L + 1A physical damage and "fooling" them for 5000 seconds.
Guaranteed to fool foes level <level> or lower.|A fooled foe has their attack speed reduced by z% and movement speed reduced by y%.
Shoots a small volley of arrows at a group of foes silencing them for 4000 seconds.
Guaranteed to silence foes level <level> or lower.
His self-assurance grants him and his allies 4L basic damage.
Whenever a foe dies, Centaur gains 1 Arrow. Any stored Arrows are consumed when he next uses Blunt Force Trauma.
Each arrow reduces the energy of the enemy hit by 2L.
Target and deals -15L energy points to the object or enemy with the highest energy.
Allies tagged with "Good Looking" will gain 30L + 500 Crit Rating for 10000 seconds any time Centaur of Attention uses his Super Drainer skill. If there are multiple target with max energy, the skill will hit the most far enemy.