Front-line tank hero who impales himself upon his sword to massively increase allies' damage. This greedy spirit will also suck health from his allies both to heal his wounds and to prevent his death.
Role: Tank, Position: , Team:
Skill levels are considered equal to hero level
Impales himself with his own sword doing y% of his max health in damage to give each of his allies 275+10L+3S bonus to all their basic attacks for 10000 seconds.
Rips off a piece of his burial shroud and tosses it doing 200 + 20L + 2.5S damage to all enemies and blinds them for 5000 seconds.
Greedily sucks the health from a random ally, attempting to heal himself fully.
For each point of health stolen, he gains 1.5 + L/150 HP. Revenant will never drop an ally below 1 health. This ability is not affected by Improved Healing.
Once per wave, when the Revenant is about to be killed, he does damage to each living ally equal to y% of their max health.
For each ally damaged in this way, he gains 40L+1.6S HP. Revenant will never drop an ally below 1 health. This ability is not affected by Improved Healing.
Increases his Skill Power by 40*L, Basic Damage by S*0.3 + 70*L, and Max HP by S*2 + 400*L.