Back-line control hero who mesmerizes enemies, causing their active abilities to fizzle. Can also force enemies to target ally with highest health while buffing that ally's armor.
Role: Control, Position: , Team:
Skill levels are considered equal to hero level
Blows magic dust, dealing 12L + .8S magic damage to all nearby foes and mesmerizing them for 8000 seconds.
Guaranteed to mesmerize foes level <level> or lower.|While mesmerized, foes that try to use their active skill will lose energy and their skill will fizzle.
Redirects enemy attacks to the ally with the most remaining HP for 6 seconds. This ally's armor is increased by 10L
AoE attacks against the team hit only this ally while the skill is active.
Rips off a piece of cloth, which transforms into a ghostly wolf that bites the closest foe for 15L + 1S magic damage.
Spirit Wolf's otherworldly attunement to nature increases her and her allies' crit rating by 4L.
At the start of combat, Spirit Wolf gives all foes a debuff that increases any disables cast on them by x% and she also increases her magic vamp by 5L.