Front-line damage hero who charges into enemies for AoE and knockback. Can also heal allies and boost her agility.
Role: Damage, Position: , Team:
Skill levels are considered equal to hero level
Bounds past everyone, doing 20L + 1.1A physical damage and knocking back each foe as she passes. She then circles around to return from the same direction.
While running, she cannot take damage or be stunned.
Gets distracted by her tail and starts spinning in circles for 3000 seconds, repeatedly dealing 10L + 0.5A physical damage to nearby foes.
While spinning, she is immune to all physical damage.
Barks twice, summoning a magical rainbow that heals all allies for 15L + 2S health.
Don't be fooled by her short legs: her tiny size grants her 3L agility.
Damage from heavy enemies is reduced by x%.
Enemies undamaged by Grab That Tail and less than or equal to level <level> are charmed for 4000 seconds.